To get the other 4 pieces, I’ll keep completing conquest and cross my fingers and hope I get another piece from the set, and do content that earns me tech fragments so I can buy the other pieces I don’t get from conquest over time. There’s no set bonus on earpieces, implants, relics, weapons or tactical items. You must have completed your Class Story on the respective planet for them to be available: Expect the UI to look strange as it is a work-in-progress, The Objectives that are available are not accurate, Changes based on your feedback have not yet been implemented. A later update will include the following: That’s all for now. You get this ability at level 72. Hit 306 recently, so now looking into optimizing and customizing with the set bonus gear. Your Item Rating is the average rating of all your gear pieces. Relics: Avoidance & Matrix Shield Tactics/AdvancedPrototype Set bonus: Right Price/Meteor Brawler Tactical: Energized Blade Amplifier: Tech Wizardry PlasmaTech/PyroTech Set bonus: Right Price/Meteor Brawler Tactical: Superheated Fuel (ST) / Explosive Weaponry (AoE) Amplifier: Tech Wizardry Kaynak SMARTY. His passion for video games as well as his love for all things Star Wars are reflected in his news and in-depth guides available here! Let us know what your thoughts! Note: If you came here looking for the NEW AND OFFICIAL ARMOR SETS GUIDE, you will find it at this link: SWTOR 6.0 All New Armor Sets and How to Get Them Guide 6.1.2 gave a massive buff to this set, and put it in contention to be the best set for merc healers. BioWare calls this PTS 1.5, refresh #2. Power Set Bonus: While in a guild group, your basic attack does 20% more damage and grants companions a Power and Healing Surge whenever the controller uses an adrenal. Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. Let's talk about it! From playing the storyline, a few flashpoints with friends, some dailies, and completing conquest I already have four set bonus pieces – unfortunately, they’re all from different sets, and since none of them match, I don’t get any set bonus perks from any of them. Below is a full list of all that is new and available on PTS currently as well as plans for what will be on the live servers as soon as Patch 6.1.1 lands. 6pc: Kolto Shot leaves a heal-over-time on the target. Since it’s the weekend, before I buy it on the vendor, I’ll also check the “secret” Kai Zykken vendor to see if by random chance any of the pieces are being sold by him – which by luck he is, so I get to buy the chestpiece at a discounted rate of only 1,500 Tech Fragments. (6) Activating Force Barrier puts a minor barrier around nearby allies for 8 seconds. (2) +2% Endurance(4) Challenging Call gets two charges. The Jedi Consular has twenty-seven different set bonuses available to choose from – 4 sets for Sages, 6 for Shadows, 4 that can be worn by Jedi Consulars of any advanced class, and 13 generic set bonus options that can be worn by any class. Commentary. Sith Inquisitor Set Bonus List The Sith Inquisitor has twenty-two different set bonuses available to choose from – 6 sets for Assassins, 4 for Sorcerers, 4 that can be worn by Sith Inquisitors of any advanced class, and 13 generic set bonus options that can be worn by any class. You're welcome to message me with any comments about my guides or with questions about the game! Most players gravitate towards the set bonus sets that are specifically for their class versus the generic sets. (6) Healing an ally with Rapid Scan applies a buff to them for 10 seconds. View the Tech Fragment Vendor Set Bonus List of what you can get from the vendors. (6) While Ballistic Shield is active, every ally within it applies a damage buff to you, stacking up to 8 times, (2) +2% Mastery(4) While Scrambling Field is active, you regain 1 energy per second for each ally inside. Gearing in Game Update 6.0 is entirely based on your item rating. The Sith Inquisitor has twenty-two different set bonuses available to choose from – 6 sets for Assassins, 4 for Sorcerers, 4 that can be worn by Sith Inquisitors of any advanced class, and 13 generic set bonus options that can be worn by any class. Last Edited: 24 Feb 2013 4:56 pm. The Revitalized Mystic set bonus has been rebalanced: 4 piece – Refreshing Resurgence / Rejuvenate on a target refunds 5 Force, 6 piece – Healing a target with another healing ability while your Resurgence / Rejuvenate is active on them has a 15% chance to cause your Resurgence / Rejuvenate to provide an additional, unscheduled tick of healing. The new Vanguard and Powertech set is already available in-game, so this class does not get anything new with 6.1.1. Use my referral link to sign up and get a FREE Preferred Friends Bundle and 7 Free Days of Subscription! Vulkk (Alexander Kostadinov) is the owner of VULKK.com. Let’s take a look! (6) Healing an ally with Medical Probe applies a buff to them for 10 seconds. Received a Sage/Counselor combat set. Set bonuses are easy to notice while you are working on gearing up, because they only appear on items with a gold-border – but not all gold-bordered items are set bonus items. swtor.com/r/lvbKCY, SWTOR Account Can’t Subscribe due to Maintenance, Everything that happened last year in SWTOR in 2019, and everything we are expecting in 2020, Crafting Armor for Endgame at Level 75 in SWTOR. (2) 2+% Mastery(4) Killing an enemy generates 2 rage and grants you a speed boost for 1 second, stacking up to 5 times. BioWare decided to move ahead with the next set of class changes. Planetary “Bonus Series” Missions have been converted into new Daily and Weekly Missions! Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. So, I have the launcher (just it, not the swtor.exe) added to steam and I start it from steam with the controller turned on (if you launch the launcher before you turn on the controller you won't get big picture mode overlay in game). (2) +2% Endurance(4) Deflection grants Ballistic immunity for 6 seconds(6) Increases Elemental, Internal, Kinetic and Energy damage reduction by 3%. SWTOR Wiki Guide. 6.0+ Class Guides will be updated to reflect on the changes shortly after the update is released officially. It’s Friday and BioWare did not disappoint. Some set bonuses are restricted to certain classes, but there are also generic set bonuses that can be worn by any class. Throughout the next week or so, a thread for Troopers/Bounty Hunters will be created with their respective changes too. BioWare has come out with a new series of Articles, giving us a picture of what we can do with our classes in certain situation. They, however, have a chance to drop from Unidentified Gear Boxes from the Spoils of War Vendor A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. (6) Activating Zen does damage to all targets around you, dealing damage to up to 8 enemies. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. Set bonuses for Mercenaries and Commandos in SWTOR have been outlined. With the addition of an exotic materials source to the PTS, I was finally able to craft Synthweaving Exclusive Set 1 (Legs). (2) +2% Endurance(4) Deflection grants Ballistic Immunity for 6 seconds, giving you immunity to movement impairing effects, knockdowns, and physics. You can also mix-and-match multiple set bonuses by having 2 of one set, 2 of another, and 2 of a third, or by have two from one set and four from another. 2pc: +2% Mastery; 4pc: Onboard AED becomes an instant-cast. (2) +2% Mastery(4) Activating Force Barrier heals all allies around you. Support projects on this website by making a pledge on Patreon! In this article I will show you absolutely all armor sets with their 2/4/6 set bonuses as of August 15. A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. (6) Enure increases Elemental and Internal damage reduction by 75% for 3 seconds. Others can only be earned through specific types of content. A very detailed forum post from Community Manager Eric Musco shows the new Juggeenaul Ability, new Tactical Item and Set Bonuses! 1. share. I have Dantiko’s Annihilation and Watchman guides currently waiting final reviews and PTS testing before publication. When choosing a set bonus for your class to work ob earning, you’ll want to first take a look at the list below for your class. I don’t play enough that I can get multiple sets for all situations, so here is what I’m thinking I’ll work towards in each class if I even make it as far as getting them for all classes. Your character must have completed the respective planets Class Mission in order to qualify. Watch Video. Find information on [Gyre Set Bonus] at Jedipedia's SWTOR database! ~ Swtorista. There are a few options including Bluetooth, Steam and … You get this ability ay level 72. They will will also have a small chance to be obtained via the random boxes from either Kai Zykken or the Spoils of War Vendor. Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. Some of the previously announced and then delayed healing changes are making it into this update too. They have also released some big nerfs for Sorcs and Sages. This created a lockbox granting Boots of the Controller and Lower Robe of the Controller, each filled with mods related to my current item level. If you want to wear a new shell with a set bonus on it but don’t want to lose the look of your current gear, you can create an outfit with your old piece of gear and wear it over your newly-equipped set bonus piece. The Aggressive Medication set bonus is slightly redesigned: 4 piece – Now removes the energy cost for Toxic Haze / Bushwhack and appropriately works on the healer’s ranged version of the ability as well, Accomplished Doctor / Sawbones now also allows the initial heal from Kolto Infusion / Pack to refresh the duration of a 2-stack Kolto Probe / Slow-release Medpac in addition to its other effects, The periodic damage effect applied by Lethal Shot / Dirty Shot with Exploited Weakness Tactical has been reduced by 30%, Destroyer’s bleeding / Keening’s burning effect bonus damage increased from 10% to 15%, Gushing Vein’s bleeding / Smoldering Saber’s burning effect critical chance bonus increased from 5% to 10%, Brutality / Swift Slash now increases the critical strike chance of Furious Strike / Concentrated Slice and Vicious Throw / Dispatch by 15% (up from 10%). When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Most (hopefully all!) In Game Update 6.1.1 all Planetary Bonus Missions will be converted into Daily and Weekly Missions! Finally, I would like to inform you that the slightly delayed, but still on track Corruption and Seer Healing Guides from Endonae have been pushed back for release after 6.1.1 and the healing changes go live. Each piece from the Tech Fragment vendors costs 3,000 Tech Fragments and 1,000,000 credits. So far I only have one piece, but the list says I can get more pieces through Conquest, or by purchasing them from the tech fragments vendor for 3,000 tech fragments and 1 million credits each. The Perseverance Tactical has been redesigned: Using Obliterate / Zealous Leap with Furious Power / Force Clarity causes it to critically hit and increases your critical strike chance by 20% for 2 seconds, Decreased the initial portion of Resurgence / Rejuvenate healing by roughly 37%, but increased the heal over time portion of Resurgence / Rejuvenate by roughly 67%. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Luckily I have earned enough tech fragments between playing content, and deconstructing gear I don’t need, to afford another piece. 164k members in the swtor community. Phase 2 is still not ready, apparently! The Empowered Restorer set bonus has been redesigned: 4 piece – Static Barrier / Force Armor leaves a heal over time on the target for 12 seconds after being applied, 6 piece – Static Barrier / Force Armor immediately heals the target when applied. Did you find one of my guides useful? The best way to reach me is by messaging me on Twitter. Don’t forget to check the next patch added on Friday, March 13: the SWTOR 6.1.1 PTS continues to evolve as BioWare adds Conquest changes and Dxun NiM tweaks! Players are still working on the theorycrafting to decide which set bonus is the theoretical best for their class – until more class guides have been created, you can read through the list for your class below and pick one you think will benefit the way you play. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Rapid Scan to be critical. It's also the best place to look to see what new videos or guides I have created! Your Set Bonus is tied to the shell of piece of gear – not to the armoring, mod or enhancement. A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. (6) Activating Berserk does damage to all targets around you, dealing damage to up to 8 enemies. Each set is most commonly dropped through a certain type of content, for example some sets are exclusively found through crafting or from the new Dxun Operation. Set Bonus. Armor sets are armor pieces that share the same name. Should make gearing all my alts super easy if it's all the same set! (6) Increases Elemental, Internal, Kinetic and Energy damage reduction by 3%. Almost … I’ve split all of the info into several sub-sections. Swtorista | November 11, 2019. Knowing how to connect a PS4 controller to PC lets you play PC games using your DualShock controller. Great if you want to get back in the game or haven't subbed in a while! Set Bonuses that drop from the Dxun Operation (including NIM) and Corellia Flashpoint or are Crafted, are not available for direct purchase on the Set Bonus and Tactical Vendors on your factions Fleet. The more pieces of set bonus gear you collect, the more bonuses you will get. This time it’s the Sith Juggernaut’s turn to shine! (6) Endure Pain increases Elemental and Internal damage reduction by 75% for 3 seconds. This means I’ll be able to continue enjoying playing as a tank, but gear that drops will mostly be for DPS. SWTOR Update 6.1.1 is now available on PTS and allows you to check out the new armor sets with new unique set bonuses for each class that will be coming with the next patch to the live servers! If I release these guides before 6.1.1, you can rest assured that they will both be updated to include the new sets should any of those prove a good asset. I post all news about SWTOR and my projects on twitter.com/swtorista. This means that the game looks at your current Item Rating to determine what Gear drops you will get from various content and purchase from RNG Vendors. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Medical Probe to be critical. Additionally, Onslaught heads into the final round of PTS testing. (2) 2+% Mastery(4) Killing an enemy generates 2 rage and grants you a speed boost for 1 second, stacking up to 5 times. Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. You do not have to sacrifice fashion to equip a set bonus piece! BioWare spoke of incoming Conquest changes with 6.1.1. I love how almost all the Knight/Warrior specs recommend the same set bonus. Set Bonus Armors in SWTOR. A small number of sets are only available from specific activities. Please tell us if you think certain changes make a class overpowered or underpowered. Fulguration / Rebounding Force now correctly applies to the Two Time Trouble tactical, Crackling Blasts / Deep Impact critical damage bonus increased from 5% to 20%, Dominating Slashes / Prevailing Strikes now increases the damage of Voltaic Slash and Reaping Strike by 20%, Surging Charge / Shadow Technique does an additional 30% damage. The next phase of PTS has begun and available on the test server are currently the new Master Mode Dxun Operation, two new armor sets with new set bonuses for each class and a number of class changes result of ongoing balancing and bug fixing by the dev team. The Tech Fragment vendors in the supplies section of the fleet also sell many of the set bonus pieces, but not all of them. SWTOR Update 6.2.1 – Everything you should know, SWTOR 6.2 PTS is up: new Flashpoint and Features, SWTOR Feast of Prosperity Guide (Seasonal Event), SWTOR 6.1.4 PTS is up with Feast of Prosperity event (updated), Anthem’s Second Anniversary and Theory on 2.0 Systems, How to get Saint George’s Set in AC Valhalla, AC Valhalla River Raids Guide: Everything you should know, SWTOR 6.1.1 List of New Set Bonuses and Class Changes, everything you need to know about SWTOR 6.1.1. Each stack increases your next direct target single melee attack by 25% and is consumed whenever you deal damage with these attacks. There were a ton of forum posts from community manager Eric Musco and community coordinator Daniel Steed recently on the SWTOR forums. Furious Power – Activating this ability consumes all ability charges of Furious Power and applies Furious Power stacks to you. Swtorista | November 11, 2019. For example, if your Item Rating is 268, all gear you get from content and from vendors should be at 270 Item Rating. Have fun out there and may the Force be with you. When I do get any set bonus pieces, I’ll make sure to fill them with useful modifications to give them better stats to go with my set bonus – or I might just wait until I have the best-in-game modifications and fill them up and wear them then, and until then just wear whatever gear drops for me. Top Contributors: Jon M, Andrew, Tanner Sundwall + more. The main goal of this guide is to show you all of the new armor sets and their set bonuses and give you an idea of where to look for them to get all of the pieces as soon as possible. The more pieces of set bonus gear you collect, the more bonuses you will get. Controls. Those are on the PTS as well. The set bonus pieces from the new Dxun Operation, Corellia Flashpoint and from Crafting can not be bought from the vendors with Tech Fragments. I was expecting something with a crafting bonus and got a worthless set of crap gear for sage/counselor. BioWare has come out with the new set bonuses that are coming in 6.1.1. you’ll be looking at three different sections in the list – the set bonuses available to your advanced class, the set bonuses available to your class, and the generic set bonuses that can be used by any class. (6) While Scrambling Field is active, every ally within it applies a damage buff to you, stacking up to 8 times, (2) +2% Mastery(4) Infiltrate maxes out your Tactical Advantages when activated(6) Tactical Superiority now consumes all Tactical Advantages and scales it’s crit chance buff with amount consumed, up to 20%, (2) +2% Mastery(4) Smuggle maxes out your Upper Hand when activated(6) Stack the Deck now consumes all Upper Hand and scales it’s crit chance buff with amount consumed, up to 20%. Which one you should choose will depend on a few factors, but the most important are what type of content you like to play, what role you will be playing (tank, dps, healer) and what type of rotation or abilities you want to use. If you have access to the Public Test Server, you can hop onto it and have a first hand preview. 86 votes, 53 comments. You can choose what type of gear drops for you at level 75 by right-clicking your character portrait, and choosing from the “Loot Discipline” list. Whenever you activate Recklessness / Force Potency you gain Reckless Critical, making your next Maul / Shadow Strike or Leeching Strike / Serenity Strike critically hit, Languishing Lashes / Atrophying Attacks now increases the damage of Leeching Strike / Serenity Strike by 20% against enemies with less than 30% health. Crafted a Synthweaving set 1 body set this am and what a complete waste of materials and effort. Find out everything you need to know about SWTOR 6.1.1 from my collective preview article. The Gathering Storm set bonus has been rebalanced: 6 piece – Using Force Speed now reduces the active cooldown of Polarity Shift / Mental Alacrity by 5 seconds (down from 10 seconds), and the duration of Polarity Shift / Mental Alacrity is now increased by 5 seconds (down from 10 seconds) and requires Polarity Shift / Mental Alacrity to be used while Force Speed is active. Remember, you need to be a SWTOR Subscriber to get access to it. Regains 1 charge every 30 seconds. Holo-locate goes on cooldown for 120 seconds when used to return to the marked location. The SWTOR 6.0 PTS is still not up, but today we got a fresh batch of reveals. Hololocate –Activating this ability marks your current location for 10 minutes. level 1. youtube: tai four swtor… The Gathering Storm set bonus has been rebalanced: 6 piece – Using Force Speed now reduces the active cooldown of Polarity Shift / Mental Alacrity by 5 seconds (down from 10 seconds), and the duration of Polarity Shift / Mental Alacrity is now increased by 5 seconds (down from 10 seconds) and requires Polarity Shift / Mental Alacrity to be used while Force Speed is … The Endless Offensive set bonus tooltip has been updated: 4 piece – Now indicates that Volt Rush / Telekinetic Blitz healing is also increased by 10%, if applicable, Tactical Item: Storm’s Succor / Metaphysical Mender (formerly Storm’s Succor) has been redesigned – now each charge of Energized / Empowered (formerly Energized) reduces the Force Volt Rush / Telekinetic Blitz consumes by 30%, and the healing component of Volt Rush / Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing, Dark Infusion / Deliverance healing increased by roughly 7%, Innervate / Healing Trance healing increased by roughly 6%, Reduced the base Force cost of Revivification / Salvation by 15 (from 75 to 60) and the healing it deals by roughly 11%, Reduced the base Force cost of Roaming Mend / Wandering Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%, Force Bending / Conveyance now reduces the activation time of Dark Infusion / Deliverance by 0.5 seconds (up from 0.25 seconds), Force Bending / Conveyance now makes Revivification / Salvation activate instantly and no longer reduces its Force cost, Penetrating Darkness / Clairvoyance now increases the critical chance of Dark Heal / Benevolence by 10% (instead of increasing bonus healing by 3%), Force Surge / Resplendence no longer affects Revivification / Salvation, Dark Concentration / Altruism now also increases the healing dealt by Dark Heal / Benevolence by 50%, in addition to its other effects, Secrets of the Dark Side / Erudite Mender has been redesigned and now increases the healing done by Resurgence / Rejuvenate and Renewal by 10% (instead of reducing the Force cost of Roaming Mend / Wandering Mend by 10), Tactical Item: One for All has been redesigned – now gives Roaming Mend / Wandering Mend one extra healing charge, Tactical Item: All for One has been redesigned – now Revivification’s / Salvation’s pool concludes with a burst of dark / light Force energy, healing up to 8 allies within it, Reverberating Force / Reverberation critical hit chance bonus increased from 5% to 15%, Convulsing Currents / Magnifying Vibrations now grants a 10% damage increase to Crushing Darkness / Mind Crush while Polarity Shift / Mental Alacrity is active, Disintegration / Critical Kinesis critical chance bonus increased from 5% to 15%, Fulminating Current / Psychokinetic Torrent critical chance bonus given per stack increased from 2% to 3%, 4 piece: The cooldown of Recklessness / Force Potency is reduced by 15 seconds. Many of the new SWTOR armor sets have increased chance to drop while you play a certain activity in SWTOR. There will be more class changes coming with a later PTS patch, which will include the Trooper and Bounty Hunter updates and more stuff about the Smugglers and Imperial Agents.
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